Have you thought about making your own board game? What would it be like?

I have thought about the notion of making my own board game.. :)
If I were to make it, it would be a strategy sandbox game with medium/high complexity with card management (cards for combat/reactions, event cards etc), area control and NPC/player fighting/interaction. It could feature some luck elements such as dices, but it would have to be well implemented with plenty of mitigating factors.
As for the setting, I'm torn between futuristic/sci-fi and historic (pirate era, late 1600s/early 1700s).
I have a word file with some stuff drafted down more specifically, but I don't know if I will ever have the time to actually try and make something more solid out of it..
 
I have thought about the notion of making my own board game.. :)
If I were to make it, it would be a strategy sandbox game with medium/high complexity with card management (cards for combat/reactions, event cards etc), area control and NPC/player fighting/interaction. It could feature some luck elements such as dices, but it would have to be well implemented with plenty of mitigating factors.
As for the setting, I'm torn between futuristic/sci-fi and historic (pirate era, late 1600s/early 1700s).
I have a word file with some stuff drafted down more specifically, but I don't know if I will ever have the time to actually try and make something more solid out of it..
Do you own Tabletop Simulator? It's quite easy to prototype games with that.
 
Do you own Tabletop Simulator? It's quite easy to prototype games with that.

Yes I do have that. Hmm that's true, I have heard about it. :) (just haven't played around with it). I'll have to write down and tinker more with that basics first though, to have a proper understanding of what kind of game I want.
 
Back
Top Bottom