Here is our M&M variant that works well in our group, with changes that we found positive for the game:
CUSTOM RULES
Start the game with 1 NPC Naval and 1 NPC pirate at random.Less safe from the start, especially for merchants this is important, as it can sometimes take a long time until...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.